A downloadable game for Windows

This is our second game currently developing for our Game Dev module

This is an FPS Roguelite looter shooter where you must clear the trail and defeat enemies to claim the title of Master of Arms with whatever guns the Gun God provides you with.


To experience the end game, interact with the monkey head and select unlock all to get all available unlocks

Playlist of more gameplay videos ranging from Proto 4.0 to Version 2:

https://youtube.com/playlist?list=PLZ49MVq3djsuURIlWsLI_HJp9WRMFLxwN

Controls:

WASD - Move

Space - Jump, Wall Stick and Bounce

Shift  - Dash

C - Crouch, Hold to Slide

LMB - Shoot

RMB - Aim

R - Reload

E - Interact

F - Melee

1,2,3 - Swap Weapons

Q - Swap To Next Weapon

Alt + F4 - Quit

Version 2.0:

- submission for dissertation

- A LOT OF CHANGES

Version 1.0:

- final version for submission

- download this version to play

Proto 6.0+:

- Reworked boss

- UI and menu overhaul

- A metric tons of fixes

Prototype 4.2-4.5:

- First stable build

- lots of changes and improvements

Prototype 4.1:

- fixed tutorial for the Nth time

- a lot more bug fixes

- more balancing

- added X ray vision to show remaining enemies

Prototype 4.0:

- Added new levels

- Added boss

- New components

- Saves and settings now work

-  Added health pick-ups

- Improve jumping

- adjusted level difficulty

- Added basic controller support

Prototype 3.5-3.6:

Finally added mouse sensitivity

- new UI

- new SFX

Prototype 3.1-3.4:

- multiple changes, improvements and bug fixes

- added tutorial level

- changes to levels

- new enemy type

- improved enemy spawning system

- added temporary UI

- implemented saving

- ability to unlock new weapon components

- added new vfx to weapons

- added UI effects on take damage and dash

- added new weapons:

  1. Golden AK (Exotic)
  2. Final Stand (Exotic)
  3. Super Shotgun (Exotic)
  4. Revolver
  5. Double Shotgun
  6. SVD Sniper

Prototype 3:

- complete overhaul to art style and levels

- introduce the ability to influence which weapon gets spawned

Prototype 2.1:

- including a starting base level

- added simple UI and loading screen

- improved visuals

- added first exotic weapon

- fixed and introduce bugs

- Known Issue: sometimes enemies' hit box gets moved under ground, can be killed with rocket launcher

- Link to user testing Survey: Removed

Prototype 1:

- Combination of the level and gun generator with simple enemy AI


Download

Download
MoA_2.1.zip 123 MB
Download
MoA_Version1.0.zip 147 MB

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